EN - FR
MENU

Thinking outside the box and pushing boundaries is in our team’s DNA

Our team

Patrice Désilets

Cofounder and Creative Director

With a background in film and literature, Patrice Désilets has over 20 years of experience in the video game industry. He is most known for his work on Prince of Persia: The Sands of Time and as the creative director behind the global success franchise Assassin’s Creed, which revolutionized game design in the mid-2000s. With Ancestors: The Humankind Odyssey, Patrice has no other ambition than continuing to push boundaries and making fun, innovative games.

Jean-François Boivin

Cofounder and Producer

With a background in Project Management, JF has been in the gaming world for over a decade managing teams ranging in size of 30 to over 300, across multiple studios on different continents. His credits include titles from the Star Wars and Splinter Cell franchises but is mostly known for his production work on the Assassin's Creed franchise. In a previous life, JF produced custom-based web applications for Fortune 500 companies as well as software security for Discreet Logic. He enjoys original games with deep narrative, fine wines, muscle cars and the Habs.

Alex Drouin

Animation Director

Read portrait

Alexandre Morin

Senior Level Designer

Cedric Sentenac

Programmer

Daniel Goupil

Senior Technical Artist

Dan St-Jean

QA Specialist

Read portrait

Eric Houde

Senior Level Artist

Etienne Beaulieu

Senior UI/UX Designer

Read portrait

Frederic Laporte

Development Director

Read portrait

Gabriel Parent

Programmer

Guillaume Le Bris

Senior Technical Level Designer

Jany Villeneuve

3D Artist

Read portrait

Jean-François Morin

Camera Designer

Louis Gendron

Programmer

Read portrait

Luc Tremblay

Senior Behaviour Programmer

Read portrait

Marçal Argudo Grau

Senior Programmer

Marc-André De Blois

Senior Game Designer

Read portrait

Marc-André Jolin

Programmer

Marc-Antoine Desroches

Senior Programmer

Marianne Lupien

Content Producer, Communications

Read portrait

Nicolas Cantin

Art Director

Read portrait

Nicolas Novali

Senior Level Artist

Patrick Saucerotte

Technical Animation Director

Pierre-Marc Bérubé

Senior Programmer

Philippe Debay

Senior Game Designer & Scriptwriter

Read portrait

Rafik Guertin Bentaieb

Animator

Sacha Viltofsky

Director of Technology

Read portrait

Sarah Petri

QA Specialist

Read portrait

Simon Lacoste

Senior Character Modeler

Read portrait

The Chinh Ngo

Art Director

Read portrait

Vincent Picard

Programmer