Technical Director, Level Design

Looking for a detailed job description? Sorry, we don’t have any. We are too busy making games. Plus, at Panache, we build our team around people, not based on an org chart or task list.

But we are growing and are looking for a Technical Director, Level Design. This means we are interested in knowing more about you if you have technical skills in level design and experience in the games industry.

Required skills and knowledge
Experience in the games industry
Scripting and meta data
Level design
Tools and pipeline
Experience with one or many of the following: mission systems, cinematics, quick-time events, gameplay ingredient placement, AI creation, balancing of gameplay systems
Experience with UE4, an asset

So if you want to be part of an amazing team and are a kung fu master in technical level design, send us your resume and tell us why you are the rare gem we need to bolster our team.